![]() ![]() ![]() For example I used more colors, had more elaborate lighting effects and didn’t always follow the tile grid. Did you have a certain world /characters in mind when starting this game or did you let them be more free creative-wise? Feel free to talk about the artists themselves as well.Īnswer: In terms of style, I went in the direction of some SNES RPGs and polished it up a bit. Both together seem to blend new and old aspects. Now I’m here several years later and about to release my first RPG.Ģnd Turn: There is definitely an interesting world design and character designer, in my opinion. I’ve always been dreaming of creating my own JRPG, which is why I started a Kickstarter campaign and quit my job. I’ve studied the unusual combination of Modern Japanese and Design before starting to work as a motion designer for some agencies. Could you tell us a little about yourself and what led you to wanting to make Chained Echoes?Īnswer: Oh I’m basically just a huge fan of JRPGs who happens to know a bit of coding and design. Hello, first let me say thank you for agreeing to the interview as I and fans alike are excited for the game Chained Echoes.ġst Turn: I know some information about Deck13, the publisher doing this game who mightbe known for publishing Cross Code, but I couldn’t find much information about the main developer, Matthias Linda, other than that he is from Germany. The game is scheduled to release in late 2022 for Windows, Mac, Linux, Nintendo Switch, Sony Playstation, and Microsoft Xbox One. ![]() An old-school experience set in a beautiful world Chained Echoes was crowdfunded in 2019 via Kickstarter. ![]()
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